Computer Engineer and Video Game Developer
Godot code for a HD2D visual test scene. Inspired by the looks of Octopath Traveller.
Videogame Tear code for Game Maker Studio 2, before the project moved to using other tools.
My collection of Aseprite Scripts. Useful to make repetitive export patterns quicker.
Utilities for animated backgrounds based on a repeated texture that infinetly scroll.
A small tool to help create sequences of audio stream and play them in order. Facilitates the creation of flexible looping sounds and music.
¡Hola! Hello! I'm Juan, a Computer Engineer living in Madrid. I love video games ever since I can remember. Growing up I started researching about game development, and decided to start my own journey through this marvelous art. From small fun one-time little games to deep stories, I enjoy playing games, but most importantly, I love making my own.
My dream is to make my adventures reach more people. Knowing that someone will enjoy my titles as much I've enjoyed some games myself keeps me motivated to keep developing and working on my games.
On this site, you'll find the projects that have been crucial to my learning in game development, forming the foundation of everything I know about it. From my most ambitious projects to my published games, along with some technical demos and useful tools. It's all here!